gdx-game-dev
100 / 100 · Low risk
Fine to try.
Build, modify, run, test, screenshot, record, and export Godot 4.x games with the gdx CLI. Use when Codex needs to create a new Godot game project, attach to an existing Godot project, generate GDScript, build scenes/resources from JSON specs, edit a running scene through the gdx daemon, capture screenshots, record animation clips, send input, inspect game state, run Godot tests, or produce exports through gdx.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'gdx-game-dev' ] || [ -L ~/.agents/skills/'gdx-game-dev' ]; then echo 'A skill folder named gdx-game-dev already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/zwx1127/gdx' "$d" && git -C "$d" checkout --quiet 'd08d7a4f2210cd435ccfff8d8f537e881c167ee1' -- 'skills/gdx-game-dev' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/gdx-game-dev' ~/.agents/skills/'gdx-game-dev' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'gdx-game-dev' ~/.claude/skills/'gdx-game-dev' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/zwx1127/gdx/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-08 | d08d7a4 | 100 |