shader-fundamentals
95 / 100 · Low risk
Fine to try. Some of what it can do is expected: a coding skill usually runs build and test commands.
GLSL shader fundamentals—vertex and fragment shaders, uniforms, varyings, attributes, coordinate systems, built-in variables, and data types. Use when writing custom shaders, understanding the graphics pipeline, or debugging shader code. The foundational skill for all shader work.
What this skill can do
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'shader-fundamentals' ] || [ -L ~/.agents/skills/'shader-fundamentals' ]; then echo 'A skill folder named shader-fundamentals already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/zenobi-us/dotfiles' "$d" && git -C "$d" checkout --quiet 'dee00b4124b8f4b442b8774449018308a57e32b1' -- 'mise/conf.d/devtools-agent/bundles/developer/skills/game-dev/shader-fundamentals' && mkdir -p ~/.agents/skills && cp -R "$d"/'mise/conf.d/devtools-agent/bundles/developer/skills/game-dev/shader-fundamentals' ~/.agents/skills/'shader-fundamentals' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'shader-fundamentals' ~/.claude/skills/'shader-fundamentals' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/zenobi-us/dotfiles/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-11 | dee00b4 | 95 |