game-architect
95 / 100 · Low risk
Fine to try.
READ this skill when designing or planning any game system architecture — including combat, skills, AI, UI, multiplayer, narrative, or scene systems. Contains paradigm selection guides (DDD / Data-Driven / Prototype), system-specific design references, and mixing strategies. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.
What this skill can do
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'game-architect' ] || [ -L ~/.agents/skills/'game-architect' ]; then echo 'A skill folder named game-architect already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/Yuki001/game-dev-skills' "$d" && git -C "$d" checkout --quiet 'ef297c3b2e04c1000c9a1b9df88bc0296423abfb' -- 'skills/game-architect' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/game-architect' ~/.agents/skills/'game-architect' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'game-architect' ~/.claude/skills/'game-architect' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/Yuki001/game-dev-skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-10 | ef297c3 | 95 |
| 2026-11-07 | 8a33c68 | 95 |