ui-kit-architecture
100 / 100 · Low risk
Fine to try.
Build and evolve the isolated UI-kit feature for this React game. Use when creating or changing reusable UI primitives, menus, HUD controls, dialogs, Patch9 wrappers, UI asset placement, UI-kit exports, or when deciding whether a screen should compose UI-kit rather than own another UI feature.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'ui-kit-architecture' ] || [ -L ~/.agents/skills/'ui-kit-architecture' ]; then echo 'A skill folder named ui-kit-architecture already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/vibegameengine/web-starter-kit' "$d" && git -C "$d" checkout --quiet '846b119f62f55ff8557651f180b624f053ad4c85' -- 'agents/skills/ui-kit-architecture' && mkdir -p ~/.agents/skills && cp -R "$d"/'agents/skills/ui-kit-architecture' ~/.agents/skills/'ui-kit-architecture' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'ui-kit-architecture' ~/.claude/skills/'ui-kit-architecture' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/vibegameengine/web-starter-kit/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-07 | 846b119 | 100 |