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codex-asset-generation

97 / 100 · Low risk

Fine to try.

By vibegameengine/web-starter-kit (GitHub) · media · 150 stars · scanned at commit 846b119

Delegate BITMAP generation to the codex CLI and turn what it returns into production PBR maps. Codex can draw images (its game-artist skill wraps an imagegen stack); it is not a procedural-noise generator, and asking it to write numpy noise wastes the capability. Covers the exec invocation, passing a reference image so the output matches THAT asset, recovering images when codex cannot write files, and the mandatory post-process: seamless tiling, colour calibration against the reference, and des…

Works with any agent that supports SKILL.md skills.

What this skill can do

Runs commands on your computer

This is disclosed by the author in the skill's SKILL.md or README.

Found in 3 places.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'codex-asset-generation' ] || [ -L ~/.agents/skills/'codex-asset-generation' ]; then echo 'A skill folder named codex-asset-generation already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/vibegameengine/web-starter-kit' "$d" && git -C "$d" checkout --quiet '846b119f62f55ff8557651f180b624f053ad4c85' -- 'agents/skills/codex-asset-generation' && mkdir -p ~/.agents/skills && cp -R "$d"/'agents/skills/codex-asset-generation' ~/.agents/skills/'codex-asset-generation' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'codex-asset-generation' ~/.claude/skills/'codex-asset-generation' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-07846b11997