blender-web-pipeline
95 / 100 · Low risk
Fine to try. Some of what it can do is expected: a coding skill usually runs build and test commands.
Blender to web export workflows for 3D models and animations. Use this skill when exporting Blender models to glTF for web, optimizing 3D assets for Three.js or Babylon.js, batch processing models with Python scripts, automating Blender workflows, or creating web-ready 3D pipelines. Triggers on tasks involving Blender glTF export, bpy scripting, 3D asset optimization, model compression, texture baking, or Blender automation. Exports models for threejs-webgl, react-three-fiber, and babylonjs-eng…
What this skill can do
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'blender-web-pipeline' ] || [ -L ~/.agents/skills/'blender-web-pipeline' ]; then echo 'A skill folder named blender-web-pipeline already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/vibegameengine/web-starter-kit' "$d" && git -C "$d" checkout --quiet '846b119f62f55ff8557651f180b624f053ad4c85' -- 'agents/skills/blender-web-pipeline' && mkdir -p ~/.agents/skills && cp -R "$d"/'agents/skills/blender-web-pipeline' ~/.agents/skills/'blender-web-pipeline' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'blender-web-pipeline' ~/.claude/skills/'blender-web-pipeline' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/vibegameengine/web-starter-kit/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-07 | 846b119 | 95 |