gpt-image-sprite-sheet
80 / 100 · Low risk
Fine to try.
Make 2D game sprite sheets with GPT Image 2.6 on varg and turn them into game-ready files: a strict 4×4 sheet spec (16 frames, equal cells, fixed scale and ground line; credited to @SSSS_CRYPTOMAN, translated from Japanese), then scripts/slice.sh cuts the sheet into frames, keys out the background, puts every frame on one ground line, and writes a looping GIF, a clean atlas PNG and a JSON atlas (TexturePacker JSON Hash) for Phaser, with the Godot steps. Also covers the native GIF route and turn…
What this skill can do
Downloads and installs other software
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'gpt-image-sprite-sheet' ] || [ -L ~/.agents/skills/'gpt-image-sprite-sheet' ]; then echo 'A skill folder named gpt-image-sprite-sheet already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/vargHQ/skills' "$d" && git -C "$d" checkout --quiet '72e8109188e3366ba8d365902a84d6b237dec1d7' -- 'gpt-image-sprite-sheet' && mkdir -p ~/.agents/skills && cp -R "$d"/'gpt-image-sprite-sheet' ~/.agents/skills/'gpt-image-sprite-sheet' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'gpt-image-sprite-sheet' ~/.claude/skills/'gpt-image-sprite-sheet' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/vargHQ/skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-07 | 72e8109 | 80 |