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sprite-editor

100 / 100 · Low risk

Fine to try.

By Unity-Technologies/unity-agent-plugin (GitHub) · writing · 619 stars · scanned at commit fb5e63e

Edits Unity sprite rectangles, borders, pivots, outlines, and slicing by generating C# scripts. Use when the user works with sprite sheets or sprite slicing.

Works with any agent that supports SKILL.md skills.

What this skill can do

We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'sprite-editor' ] || [ -L ~/.agents/skills/'sprite-editor' ]; then echo 'A skill folder named sprite-editor already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/Unity-Technologies/unity-agent-plugin' "$d" && git -C "$d" checkout --quiet 'fb5e63e2f37ae4c9dbb2b6ba7de5e83d24bdf498' -- 'skills/sprite-editor' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/sprite-editor' ~/.agents/skills/'sprite-editor' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'sprite-editor' ~/.claude/skills/'sprite-editor' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-08fb5e63e100
2026-11-07fb5e63e100