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sprite-animation

100 / 100 · Low risk

Fine to try.

By skeletorflet/opencode-supreme-setup (GitHub) · media · 48 stars · scanned at commit f932a53

A pixel / sprite-style animated explainer slide — full-bleed cream stage, bold display year, animated pixel-art mascot (e.g. Hanafuda card, mushroom, or 8-bit console), kinetic Japanese display type, ticking timeline ribbon. Reads like a single frame of an educational motion video — looping CSS keyframes, no JS, ready to be screen-recorded into a vertical video. Use when the brief asks for a "sprite animation", "pixel-art video", "8-bit explainer", "history of X explainer", "kinetic typography …

Works with any agent that supports SKILL.md skills.

What this skill can do

We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'sprite-animation' ] || [ -L ~/.agents/skills/'sprite-animation' ]; then echo 'A skill folder named sprite-animation already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/skeletorflet/opencode-supreme-setup' "$d" && git -C "$d" checkout --quiet 'f932a5312f15194cfe6f97aa6a39b8ec7f842c8d' -- '.claude/skills/sprite-animation' && mkdir -p ~/.agents/skills && cp -R "$d"/'.claude/skills/sprite-animation' ~/.agents/skills/'sprite-animation' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'sprite-animation' ~/.claude/skills/'sprite-animation' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-11f932a53100