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shader-dev

95 / 100 · Low risk

Fine to try.

By skeletorflet/opencode-supreme-setup (GitHub) · other · 48 stars · scanned at commit f932a53

GLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills.

Works with any agent that supports SKILL.md skills.

What this skill can do

Runs commands on your computer

The author does not mention this.

Found in 1 place.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'shader-dev' ] || [ -L ~/.agents/skills/'shader-dev' ]; then echo 'A skill folder named shader-dev already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/skeletorflet/opencode-supreme-setup' "$d" && git -C "$d" checkout --quiet 'f932a5312f15194cfe6f97aa6a39b8ec7f842c8d' -- '.claude/skills/shader-dev' && mkdir -p ~/.agents/skills && cp -R "$d"/'.claude/skills/shader-dev' ~/.agents/skills/'shader-dev' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'shader-dev' ~/.claude/skills/'shader-dev' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-11f932a5395