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scenario-godot-architecture

95 / 100 · Low risk

Fine to try.

By scenario-labs/skills (GitHub) · media · 3,675 stars · scanned at commit b96506d

Use when structuring Godot 4.7 game code: folders, scenes and nodes, signals or an event bus autoload, custom Resources for item data, components (health, hitbox, hurtbox), an inventory, save and load, InputMap and key rebinding for keyboard, mouse and gamepad, GDScript static typing and style, or GDScript vs C#; or when code is spaghetti, a folder scan breaks in the export, a save loads wrong, the gamepad does nothing, or @onready is null.

Works with any agent that supports SKILL.md skills.

What this skill can do

Runs commands on your computer

The author does not mention this.

Found in 1 place.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'scenario-godot-architecture' ] || [ -L ~/.agents/skills/'scenario-godot-architecture' ]; then echo 'A skill folder named scenario-godot-architecture already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/scenario-labs/skills' "$d" && git -C "$d" checkout --quiet 'b96506d77c8595a4fe9c66eddb0bf9b5953a1d45' -- 'skills/game-engines/godot/scenario-godot-architecture' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/game-engines/godot/scenario-godot-architecture' ~/.agents/skills/'scenario-godot-architecture' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'scenario-godot-architecture' ~/.claude/skills/'scenario-godot-architecture' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-11b96506d95
2026-11-08f38c3e895
2026-11-07a4a840995