game-scope-check
100 / 100 · Low risk
Fine to try.
Evaluate project scope against timeline and resources. Triggers on: "scope creep", "feature list", "can we fit this in", "timeline pressure", "resource constraints", "cut list", "scope evaluation". Do NOT invoke for sprint planning (use game-sprint-plan) or general project status (use game-producer). Part of the AlterLab GameForge collection.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'game-scope-check' ] || [ -L ~/.agents/skills/'game-scope-check' ]; then echo 'A skill folder named game-scope-check already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/roohe/agentic-super-skills' "$d" && git -C "$d" checkout --quiet 'f483e54f3ad5f202a77d45f2e57f8d970b71195f' -- 'skills_library/game-scope-check' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills_library/game-scope-check' ~/.agents/skills/'game-scope-check' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'game-scope-check' ~/.claude/skills/'game-scope-check' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/roohe/agentic-super-skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-08 | f483e54 | 100 |