game-postmortem
100 / 100 · Low risk
Fine to try.
Run a structured post-mortem analyzing what went well, what went wrong, and extractable lessons. Pulls git history, milestone data, and retrospective notes automatically. Triggers on: "post-mortem", "project review", "what did we learn", "lessons learned", or when a major milestone or project is complete. Do NOT invoke for sprint-level retrospectives (use game-retrospective) or design reviews (use game-design-review). Part of the AlterLab GameForge collection.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'game-postmortem' ] || [ -L ~/.agents/skills/'game-postmortem' ]; then echo 'A skill folder named game-postmortem already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/roohe/agentic-super-skills' "$d" && git -C "$d" checkout --quiet 'f483e54f3ad5f202a77d45f2e57f8d970b71195f' -- 'skills_library/game-postmortem' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills_library/game-postmortem' ~/.agents/skills/'game-postmortem' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'game-postmortem' ~/.claude/skills/'game-postmortem' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/roohe/agentic-super-skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-08 | f483e54 | 100 |