game-audio-director
100 / 100 · Low risk
Fine to try.
Invoke when the user asks about sound design, music direction, audio identity, adaptive audio, spatial audio, SFX, sonic palette, dialogue systems, audio middleware, dynamic music, or sound bible creation. Triggers on: "sound design", "music", "audio", "SFX", "adaptive audio", "spatial audio", "sonic palette", "FMOD", "Wwise", "sound bible". Do NOT invoke for narrative dialogue writing (use game-narrative-director) or creative vision (use game-creative-director). Part of the AlterLab GameForge …
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'game-audio-director' ] || [ -L ~/.agents/skills/'game-audio-director' ]; then echo 'A skill folder named game-audio-director already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/roohe/agentic-super-skills' "$d" && git -C "$d" checkout --quiet 'f483e54f3ad5f202a77d45f2e57f8d970b71195f' -- 'skills_library/game-audio-director' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills_library/game-audio-director' ~/.agents/skills/'game-audio-director' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'game-audio-director' ~/.claude/skills/'game-audio-director' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/roohe/agentic-super-skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-08 | f483e54 | 100 |