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game-feel-and-juice

100 / 100 · Low risk

Fine to try.

By rondorkerin/gamestack (GitHub) · design · 34 stars · scanned at commit 0419358

Use when designing, tuning, or reviewing the moment-to-moment feel of ANY action in ANY genre — responsiveness, input latency, forgiveness windows (coyote time, input buffering), the juice toolkit (hit-stop, screen shake, squash/stretch, particles, easing, sound layering), the 12 animation principles, camera feel, and UI/menu feel. Also use to diagnose controls that feel floaty, laggy, mushy, weightless, or a screen so noisy you can't read game state. Triggers on "game feel", "juice", "juicy", …

Works with any agent that supports SKILL.md skills.

What this skill can do

We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'game-feel-and-juice' ] || [ -L ~/.agents/skills/'game-feel-and-juice' ]; then echo 'A skill folder named game-feel-and-juice already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/rondorkerin/gamestack' "$d" && git -C "$d" checkout --quiet '0419358df31455e63820bdd89f3c5b446665f604' -- 'plugins/gamestack/skills/game-feel-and-juice' && mkdir -p ~/.agents/skills && cp -R "$d"/'plugins/gamestack/skills/game-feel-and-juice' ~/.agents/skills/'game-feel-and-juice' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'game-feel-and-juice' ~/.claude/skills/'game-feel-and-juice' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-070419358100