webxr-spatial
80 / 100 · Low risk
Fine to try. Some of what it can do is expected: a coding skill usually runs build and test commands.
WebXR knowledge base — immersive VR/AR sessions on Quest, Vision Pro, Android (ARCore), iOS (via WebXR Viewer), spatial UI patterns, hand tracking, anchors, hit testing, controllers, `@react-three/xr`, Three.js WebXRManager. Use when targeting Quest/Vision Pro/Android AR with a web app, building spatial UIs, integrating hand input, debugging session start/stop, or porting an R3F scene to immersive mode.
What this skill can do
Runs commands on your computer
Downloads and installs other software
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'webxr-spatial' ] || [ -L ~/.agents/skills/'webxr-spatial' ]; then echo 'A skill folder named webxr-spatial already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/PIXARTSeu/Synapse' "$d" && git -C "$d" checkout --quiet 'c19c0bc0a04d25a849ce749fe88250e688f06437' -- 'packages/codegraph/data/skill/webxr-spatial' && mkdir -p ~/.agents/skills && cp -R "$d"/'packages/codegraph/data/skill/webxr-spatial' ~/.agents/skills/'webxr-spatial' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'webxr-spatial' ~/.claude/skills/'webxr-spatial' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/PIXARTSeu/Synapse/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-08 | c19c0bc | 80 |