r3f-physics
95 / 100 · Low risk
Fine to try. Some of what it can do is expected: a coding skill usually runs build and test commands.
3D physics in React Three Fiber with @react-three/rapier — RigidBody, colliders (cuboid, ball, hull, trimesh), joints (revolute, fixed, spherical), kinematic vs dynamic vs fixed, raycast/character controller, drag with springs, gestures, debug visualizer. Use when adding rigid body physics, gravity, collisions, ragdolls, or interactive draggable 3D objects to an R3F scene.
What this skill can do
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'r3f-physics' ] || [ -L ~/.agents/skills/'r3f-physics' ]; then echo 'A skill folder named r3f-physics already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/PIXARTSeu/Synapse' "$d" && git -C "$d" checkout --quiet 'c19c0bc0a04d25a849ce749fe88250e688f06437' -- 'packages/codegraph/data/skill/r3f-physics' && mkdir -p ~/.agents/skills && cp -R "$d"/'packages/codegraph/data/skill/r3f-physics' ~/.agents/skills/'r3f-physics' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'r3f-physics' ~/.claude/skills/'r3f-physics' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/PIXARTSeu/Synapse/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-08 | c19c0bc | 95 |