anymove-pack
75 / 100 · Review before installing
Check before installing. Some of what it can do is expected: a media skill usually calls an AI service over the internet.
Turn an anymove creature's captured takes into one game-ready GLB - score the takes against the gates, pick the keepers, cut seamless loops, make root-motion versions of walks and runs, trim one-shots, take the limb paint out, and measure foot slide. Use when a creature has several captured takes and someone wants the final animation file, asks which take to keep, wants loops or root motion, or wants to reproduce one of the creatures in Patch's Assets.
What this skill can do
Runs commands on your computer
Downloads and installs other software
Sends data to these websites: patch.gg
Safer alternatives
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'anymove-pack' ] || [ -L ~/.agents/skills/'anymove-pack' ]; then echo 'A skill folder named anymove-pack already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/patch-gg/anymove' "$d" && git -C "$d" checkout --quiet '8b42c4818ea702de90edd7f2cb22195b6a34dbf0' -- 'skills/anymove-pack' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/anymove-pack' ~/.agents/skills/'anymove-pack' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'anymove-pack' ~/.claude/skills/'anymove-pack' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/patch-gg/anymove/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-13 | 8b42c48 | 75 |
| 2026-11-08 | c3cb22c | 95 |
| 2026-11-07 | c3cb22c | 95 |