anymove-film
95 / 100 · Low risk
Fine to try.
Make the two-camera AI clip for an anymove creature - write the move's prompt from creature.json, send the reference frame to MiniMax H3 Max (or H3, Seedance, FLUX 3 Max) on fal, and check the clip kept the split screen, the limb colours and both views in step before capture. Use when someone wants a new move for a rigged anymove creature, when clips come back with swapped colours, a moving camera or a broken split screen, or when choosing a video model for two-camera clips.
What this skill can do
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'anymove-film' ] || [ -L ~/.agents/skills/'anymove-film' ]; then echo 'A skill folder named anymove-film already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/patch-gg/anymove' "$d" && git -C "$d" checkout --quiet '8b42c4818ea702de90edd7f2cb22195b6a34dbf0' -- 'skills/anymove-film' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/anymove-film' ~/.agents/skills/'anymove-film' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'anymove-film' ~/.claude/skills/'anymove-film' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/patch-gg/anymove/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-13 | 8b42c48 | 95 |
| 2026-11-08 | c3cb22c | 95 |
| 2026-11-07 | c3cb22c | 95 |