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anymove-film

95 / 100 · Low risk

Fine to try.

By patch-gg/anymove (GitHub) · media · 584 stars · scanned at commit 8b42c48

Make the two-camera AI clip for an anymove creature - write the move's prompt from creature.json, send the reference frame to MiniMax H3 Max (or H3, Seedance, FLUX 3 Max) on fal, and check the clip kept the split screen, the limb colours and both views in step before capture. Use when someone wants a new move for a rigged anymove creature, when clips come back with swapped colours, a moving camera or a broken split screen, or when choosing a video model for two-camera clips.

Works with any agent that supports SKILL.md skills.

What this skill can do

Runs commands on your computer

The author does not mention this.

Found in 2 places.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'anymove-film' ] || [ -L ~/.agents/skills/'anymove-film' ]; then echo 'A skill folder named anymove-film already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/patch-gg/anymove' "$d" && git -C "$d" checkout --quiet '8b42c4818ea702de90edd7f2cb22195b6a34dbf0' -- 'skills/anymove-film' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/anymove-film' ~/.agents/skills/'anymove-film' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'anymove-film' ~/.claude/skills/'anymove-film' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-138b42c4895
2026-11-08c3cb22c95
2026-11-07c3cb22c95