zoom-meeting-sdk-unreal
100 / 100 · Low risk
Fine to try.
Zoom Meeting SDK for Unreal Engine wrapper integrations. Use when building Unreal projects that embed Zoom meetings with C++ and Blueprint wrappers, including wrapper-to-SDK mapping concerns.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'zoom-meeting-sdk-unreal' ] || [ -L ~/.agents/skills/'zoom-meeting-sdk-unreal' ]; then echo 'A skill folder named zoom-meeting-sdk-unreal already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/openai/plugins' "$d" && git -C "$d" checkout --quiet 'd420d13051bffe4543ed39e30fa46b87148e47dd' -- 'plugins/zoom/skills/meeting-sdk/unreal' && mkdir -p ~/.agents/skills && cp -R "$d"/'plugins/zoom/skills/meeting-sdk/unreal' ~/.agents/skills/'zoom-meeting-sdk-unreal' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'zoom-meeting-sdk-unreal' ~/.claude/skills/'zoom-meeting-sdk-unreal' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/openai/plugins/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-07 | d420d13 | 100 |