unikit-gd-recon
95 / 100 · Low risk
Fine to try.
Cold-start brownfield reconnaissance — reconstruct the WHOLE game design from an existing codebase when there is no GDD yet. Optionally accepts a free-text game description, notes, or reference links to guide and enrich the scan. Use when the user wants to build the game design from the code, e.g. "create a GDD from this codebase", "reconstruct the design from our code — it's a roguelike deck-builder", "build a design doc from the existing project, here are some refs". Scans the project (engine…
What this skill can do
Connects to the internet
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'unikit-gd-recon' ] || [ -L ~/.agents/skills/'unikit-gd-recon' ]; then echo 'A skill folder named unikit-gd-recon already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/NintendaDev/unikit-ai' "$d" && git -C "$d" checkout --quiet 'ae3c6dfffd26d9b45b9d96d71ba2c122c50b67ae' -- 'skills/unikit-gd-recon' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/unikit-gd-recon' ~/.agents/skills/'unikit-gd-recon' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'unikit-gd-recon' ~/.claude/skills/'unikit-gd-recon' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/NintendaDev/unikit-ai/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-09 | ae3c6df | 95 |
| 2026-11-07 | 4ab6eef | 95 |