unikit-architecture
95 / 100 · Low risk
Fine to try. Some of what it can do is expected: a coding skill usually runs build and test commands.
Generate, update or reorganize the architecture guidelines of a game project. Scans the project structure and tech stack, then writes .unikit/ARCHITECTURE.md — a root with the module map and the global dependency rules — and, when the file grows, topic files in .unikit/architecture/ that agents load only when the work matches them. Modes: generate (no file yet), update (rescan and add what is missing, removing nothing), optimise (split a large file into a root and topics), chosen by a keyword o…
What this skill can do
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'unikit-architecture' ] || [ -L ~/.agents/skills/'unikit-architecture' ]; then echo 'A skill folder named unikit-architecture already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/NintendaDev/unikit-ai' "$d" && git -C "$d" checkout --quiet 'ae3c6dfffd26d9b45b9d96d71ba2c122c50b67ae' -- 'skills/unikit-architecture' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/unikit-architecture' ~/.agents/skills/'unikit-architecture' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'unikit-architecture' ~/.claude/skills/'unikit-architecture' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/NintendaDev/unikit-ai/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-09 | ae3c6df | 95 |
| 2026-11-07 | 4ab6eef | 95 |