game-ai-uefn
100 / 100 · Low risk
Fine to try.
Rules for enemies and creatures in a UEFN map: which spawner to use, how many, how they find and chase the player, how their pressure scales, and how to keep the map fast. Use when the owner says enemy AI, guards, creatures, wildlife, NPC behavior, patrol, chase, aggro, spawn count, difficulty of enemies or enemies do not move.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'game-ai-uefn' ] || [ -L ~/.agents/skills/'game-ai-uefn' ]; then echo 'A skill folder named game-ai-uefn already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/mimmo-the-root/UEFN-dream-bot-team' "$d" && git -C "$d" checkout --quiet '0de83fda9c33e80201e5cb48be739848d4f97a5c' -- 'user-level-skills/game-ai-uefn' && mkdir -p ~/.agents/skills && cp -R "$d"/'user-level-skills/game-ai-uefn' ~/.agents/skills/'game-ai-uefn' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'game-ai-uefn' ~/.claude/skills/'game-ai-uefn' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/mimmo-the-root/UEFN-dream-bot-team/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-11 | 0de83fd | 100 |