sprite
95 / 100 · Low risk
Fine to try. Some of what it can do is expected: a coding skill usually runs build and test commands.
Static pixel-art sprites (characters, items, icons, portraits, faces, battlers, props) as engine-ready PNG sheets, rendered with no external tools and reviewed until they read. Use when asked to 'make a sprite', 'pixel art of X', 'draw a 32x32 icon', 'character portrait', 'RPG Maker face', 'item icons', or 'pixel-art character design'. Movement cycles: /pixel-art:animate; composed scenes: /pixel-art:scene.
What this skill can do
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'sprite' ] || [ -L ~/.agents/skills/'sprite' ]; then echo 'A skill folder named sprite already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/melodic-software/claude-code-plugins' "$d" && git -C "$d" checkout --quiet '677e7988f432dacb5e2d4df2b124f96da8e8f9f3' -- 'plugins/pixel-art/skills/sprite' && mkdir -p ~/.agents/skills && cp -R "$d"/'plugins/pixel-art/skills/sprite' ~/.agents/skills/'sprite' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'sprite' ~/.claude/skills/'sprite' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/melodic-software/claude-code-plugins/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-09 | 677e798 | 95 |
| 2026-11-07 | 81c7244 | 95 |