maplibre-terrain-rendering
100 / 100 · Low risk
Fine to try.
Drawing elevation in MapLibre GL JS once a raster-dem source works — hillshade and `hillshade-method`, the `color-relief` layer and the `["elevation"]` expression, runtime contours with `maplibre-contour`, and 3D terrain with its camera and sky. Use when relief looks harsh, flat, or absent, or when the layer type or property for an elevation effect is unclear.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'maplibre-terrain-rendering' ] || [ -L ~/.agents/skills/'maplibre-terrain-rendering' ]; then echo 'A skill folder named maplibre-terrain-rendering already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/maplibre/maplibre-agent-skills' "$d" && git -C "$d" checkout --quiet '501f66efb01edad084068e27bb373643ded2ec1f' -- 'skills/maplibre-terrain-rendering' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/maplibre-terrain-rendering' ~/.agents/skills/'maplibre-terrain-rendering' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'maplibre-terrain-rendering' ~/.claude/skills/'maplibre-terrain-rendering' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/maplibre/maplibre-agent-skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-13 | 501f66e | 100 |
| 2026-11-09 | 3fb1254 | 100 |
| 2026-11-07 | baed343 | 100 |