unreal-cpp-architecture
95 / 100 · Low risk
Fine to try. Some of what it can do is expected: a coding skill usually runs build and test commands.
Use when writing Unreal Engine 5 C++ - the gameplay framework classes and where logic belongs, UObject/AActor/UActorComponent lifecycle, UPROPERTY/UFUNCTION and GC-safe pointers (TObjectPtr, TWeakObjectPtr), subsystems, the C++/Blueprint boundary, Enhanced Input, tick discipline, and compiling from the command line.
What this skill can do
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'unreal-cpp-architecture' ] || [ -L ~/.agents/skills/'unreal-cpp-architecture' ]; then echo 'A skill folder named unreal-cpp-architecture already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/makifbaysal/tasktrooper' "$d" && git -C "$d" checkout --quiet 'ae5fb965c4758bbb25d2fac7f10f9bb26cb63823' -- 'catalog/agents/game-developer/skills/unreal-cpp-architecture' && mkdir -p ~/.agents/skills && cp -R "$d"/'catalog/agents/game-developer/skills/unreal-cpp-architecture' ~/.agents/skills/'unreal-cpp-architecture' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'unreal-cpp-architecture' ~/.claude/skills/'unreal-cpp-architecture' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/makifbaysal/tasktrooper/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-07 | ae5fb96 | 95 |