unity-performance-and-gc
100 / 100 · Low risk
Fine to try.
Use when touching Unity per-frame code, spawning, physics queries, UI updates or rendering setup - profiling with numbers, zero-GC hot paths (caching, NonAlloc queries, no LINQ/closures/boxing, TMP SetText), ObjectPool, allocation tests, Burst/Jobs for bulk math, and rendering/physics settings that cost frames.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'unity-performance-and-gc' ] || [ -L ~/.agents/skills/'unity-performance-and-gc' ]; then echo 'A skill folder named unity-performance-and-gc already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/makifbaysal/tasktrooper' "$d" && git -C "$d" checkout --quiet '96d8af7c0a98ecc099980a6d7ce4681b2a0b0fa3' -- 'catalog/agents/game-developer/skills/unity-performance-and-gc' && mkdir -p ~/.agents/skills && cp -R "$d"/'catalog/agents/game-developer/skills/unity-performance-and-gc' ~/.agents/skills/'unity-performance-and-gc' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'unity-performance-and-gc' ~/.claude/skills/'unity-performance-and-gc' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/makifbaysal/tasktrooper/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-13 | 96d8af7 | 100 |
| 2026-11-07 | ae5fb96 | 100 |