game-engine-mcp-tools
100 / 100 · Low risk
Fine to try.
Use when an editor MCP server (unity, godot, unreal, blender) or the browser MCP shows up in your tool list - what each one can observe or change, how to check it is attached to YOUR task workspace, why the repo's tests still decide, the Blender code-execution caution, and the headless fallback when none is connected.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'game-engine-mcp-tools' ] || [ -L ~/.agents/skills/'game-engine-mcp-tools' ]; then echo 'A skill folder named game-engine-mcp-tools already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/makifbaysal/tasktrooper' "$d" && git -C "$d" checkout --quiet '96d8af7c0a98ecc099980a6d7ce4681b2a0b0fa3' -- 'catalog/agents/game-developer/skills/game-engine-mcp-tools' && mkdir -p ~/.agents/skills && cp -R "$d"/'catalog/agents/game-developer/skills/game-engine-mcp-tools' ~/.agents/skills/'game-engine-mcp-tools' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'game-engine-mcp-tools' ~/.claude/skills/'game-engine-mcp-tools' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/makifbaysal/tasktrooper/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-13 | 96d8af7 | 100 |
| 2026-11-07 | ae5fb96 | 100 |