game-asset-pipeline
85 / 100 · Low risk
Fine to try.
Use when adding, importing, moving or loading textures, models, audio or scenes - per-platform compression, atlases, LODs, async loading per engine, engine metadata files (.meta, .import, .uid, .uasset), Git LFS, and asset validation tests.
What this skill can do
Downloads and installs other software
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'game-asset-pipeline' ] || [ -L ~/.agents/skills/'game-asset-pipeline' ]; then echo 'A skill folder named game-asset-pipeline already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/makifbaysal/tasktrooper' "$d" && git -C "$d" checkout --quiet '96d8af7c0a98ecc099980a6d7ce4681b2a0b0fa3' -- 'catalog/agents/game-developer/skills/game-asset-pipeline' && mkdir -p ~/.agents/skills && cp -R "$d"/'catalog/agents/game-developer/skills/game-asset-pipeline' ~/.agents/skills/'game-asset-pipeline' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'game-asset-pipeline' ~/.claude/skills/'game-asset-pipeline' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/makifbaysal/tasktrooper/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-13 | 96d8af7 | 85 |
| 2026-11-07 | ae5fb96 | 85 |