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shader-starter

100 / 100 · Low risk

Fine to try.

By lev-os/agents (GitHub) · design · 28 stars · scanned at commit b247a6d

Build a Figma shader fill or shader effect from a standing start, as a guided series of prompts. Optionally creates a looping Phase control for Figma Motion, then writes main.ts, features.json, and a product brief. Use in Figma Agent when asked to make a shader, grain, glow, distortion, or similar effect.

Works with any agent that supports SKILL.md skills.

What this skill can do

We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'shader-starter' ] || [ -L ~/.agents/skills/'shader-starter' ]; then echo 'A skill folder named shader-starter already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/lev-os/agents' "$d" && git -C "$d" checkout --quiet 'b247a6df3094b3f2c2780c0f34a9f05925627ffc' -- 'skills-db/creative/aiuxplayground-shader-starter' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills-db/creative/aiuxplayground-shader-starter' ~/.agents/skills/'shader-starter' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'shader-starter' ~/.claude/skills/'shader-starter' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-13b247a6d100
2026-11-07201a805100