shader-starter
100 / 100 · Low risk
Fine to try.
Build a Figma shader fill or shader effect from a standing start, as a guided series of prompts. Optionally creates a looping Phase control for Figma Motion, then writes main.ts, features.json, and a product brief. Use in Figma Agent when asked to make a shader, grain, glow, distortion, or similar effect.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'shader-starter' ] || [ -L ~/.agents/skills/'shader-starter' ]; then echo 'A skill folder named shader-starter already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/lev-os/agents' "$d" && git -C "$d" checkout --quiet 'b247a6df3094b3f2c2780c0f34a9f05925627ffc' -- 'skills-db/creative/aiuxplayground-shader-starter' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills-db/creative/aiuxplayground-shader-starter' ~/.agents/skills/'shader-starter' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'shader-starter' ~/.claude/skills/'shader-starter' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/lev-os/agents/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-13 | b247a6d | 100 |
| 2026-11-07 | 201a805 | 100 |