game-balance
100 / 100 · Low risk
Fine to try.
Analyze and tune balance in MechaScrapyard — stat progression curves, resource income rates, upgrade cost scaling, glory pool thresholds, prestige cycle feel, and combat rewards. Use this skill whenever the user asks about balance, tuning, numbers, pacing, or whether something feels right or wrong in the game loop. Trigger on: "does the prestige feel rewarding enough?", "is scrap income too slow?", "stat growth feels grindy", "glory feels too low", "is the upgrade curve fair?", "what should I t…
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'game-balance' ] || [ -L ~/.agents/skills/'game-balance' ]; then echo 'A skill folder named game-balance already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/kursku/skills' "$d" && git -C "$d" checkout --quiet '346c313fd2ec241a088c68274da26c538422568b' -- 'packs/global-skillshare-import/wave-006/game-balance' && mkdir -p ~/.agents/skills && cp -R "$d"/'packs/global-skillshare-import/wave-006/game-balance' ~/.agents/skills/'game-balance' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'game-balance' ~/.claude/skills/'game-balance' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/kursku/skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-07 | 346c313 | 100 |