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web-3d-asset-pipeline

100 / 100 · Low risk

Fine to try.

By kael-odin/codex-plugins-zh (GitHub) · other · 37 stars · scanned at commit e3091d1

Prepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.

Works with any agent that supports SKILL.md skills.

What this skill can do

We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'web-3d-asset-pipeline' ] || [ -L ~/.agents/skills/'web-3d-asset-pipeline' ]; then echo 'A skill folder named web-3d-asset-pipeline already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/kael-odin/codex-plugins-zh' "$d" && git -C "$d" checkout --quiet 'e3091d1b371a9dcd9455d333175f948b286fdfcf' -- 'plugins/game-studio/skills/web-3d-asset-pipeline' && mkdir -p ~/.agents/skills && cp -R "$d"/'plugins/game-studio/skills/web-3d-asset-pipeline' ~/.agents/skills/'web-3d-asset-pipeline' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'web-3d-asset-pipeline' ~/.claude/skills/'web-3d-asset-pipeline' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-09e3091d1100
2026-11-07dcd91dc100