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sprite-pipeline

80 / 100 · Low risk

Fine to try.

By kael-odin/codex-plugins-zh (GitHub) · media · 37 stars · scanned at commit e3091d1

Generate and normalize 2D sprite animations. Use when the user asks for full-strip generation from approved source frames, consistent anchor and scale normalization, or preview assets for browser-game animation.

Works with any agent that supports SKILL.md skills.

What this skill can do

Runs commands on your computer

The author does not mention this.

Found in 3 places.

Downloads and installs other software

The author does not mention this.

Found in 3 places.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'sprite-pipeline' ] || [ -L ~/.agents/skills/'sprite-pipeline' ]; then echo 'A skill folder named sprite-pipeline already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/kael-odin/codex-plugins-zh' "$d" && git -C "$d" checkout --quiet 'e3091d1b371a9dcd9455d333175f948b286fdfcf' -- 'plugins/game-studio/skills/sprite-pipeline' && mkdir -p ~/.agents/skills && cp -R "$d"/'plugins/game-studio/skills/sprite-pipeline' ~/.agents/skills/'sprite-pipeline' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'sprite-pipeline' ~/.claude/skills/'sprite-pipeline' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-09e3091d180
2026-11-07dcd91dc100