godot-code-review
95 / 100 · Low risk
Fine to try. Some of what it can do is expected: a coding skill usually runs build and test commands.
Use when reviewing GDScript or C# Godot code — checklist of best practices, common anti-patterns, and Godot-specific pitfalls. Triggers on "review this script", "check my code", "any issues with this", "what's wrong with this code", including a short pasted snippet.
What this skill can do
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'godot-code-review' ] || [ -L ~/.agents/skills/'godot-code-review' ]; then echo 'A skill folder named godot-code-review already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/jame581/GodotPrompter' "$d" && git -C "$d" checkout --quiet 'f86c8ce101f50b07edfcc34e5664cd3efee53237' -- 'skills/godot-code-review' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/godot-code-review' ~/.agents/skills/'godot-code-review' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'godot-code-review' ~/.claude/skills/'godot-code-review' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/jame581/GodotPrompter/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-10 | f86c8ce | 95 |
| 2026-11-08 | d7b26cd | 95 |
| 2026-11-07 | d7b26cd | 60 |