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audio-system

95 / 100 · Low risk

Fine to try.

By jame581/GodotPrompter (GitHub) · media · 947 stars · scanned at commit f86c8ce

Use when implementing audio — audio buses, AudioStreamPlayer, spatial audio, music management, SFX pooling, and dynamic mixing

Works with any agent that supports SKILL.md skills.

What this skill can do

Runs commands on your computer

The author does not mention this. It runs automatically when the plugin is installed.

Found in 2 places.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'audio-system' ] || [ -L ~/.agents/skills/'audio-system' ]; then echo 'A skill folder named audio-system already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/jame581/GodotPrompter' "$d" && git -C "$d" checkout --quiet 'f86c8ce101f50b07edfcc34e5664cd3efee53237' -- 'skills/audio-system' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/audio-system' ~/.agents/skills/'audio-system' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'audio-system' ~/.claude/skills/'audio-system' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-10f86c8ce95
2026-11-08d7b26cd95
2026-11-07d7b26cd60