console-physics
95 / 100 · Low risk
Fine to try.
Physics Tuner. Finds the numbers that decide how the game moves (speed, gravity, grip, jump height, frame rate) and tunes them. Scans the user's own game ELF for a float32 value stored in data or built in code (lui, ori or addiu, then mtc1), shows the instructions that read it, lists frame-timing candidates, and prints the exact pnach lines to test a new value in PCSX2 plus the PS2Recomp fix (TOML instruction patches or the data write /console-mod bakes in). Reads only; writes nothing. Use when…
What this skill can do
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'console-physics' ] || [ -L ~/.agents/skills/'console-physics' ]; then echo 'A skill folder named console-physics already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/Jakeschincariol/console-skill' "$d" && git -C "$d" checkout --quiet 'a508929f1e8f5dd6f54afe489fd74340df3b6f74' -- 'console-physics' && mkdir -p ~/.agents/skills && cp -R "$d"/'console-physics' ~/.agents/skills/'console-physics' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'console-physics' ~/.claude/skills/'console-physics' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/Jakeschincariol/console-skill/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-07 | a508929 | 100 |