minecraft-modding
95 / 100 · Low risk
Fine to try. Some of what it can do is expected: a coding skill usually runs build and test commands.
Create, modify, debug, or migrate Minecraft mods for current NeoForge or Fabric 26.x, legacy 1.21.x, and Forge 1.20.1. Use for loader-based gameplay code and assets; use minecraft-multiloader when one codebase must target both modern loaders.
What this skill can do
Runs commands on your computer
Other copies in this repository
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'minecraft-modding' ] || [ -L ~/.agents/skills/'minecraft-modding' ]; then echo 'A skill folder named minecraft-modding already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/Jahrome907/minecraft-agent-skills' "$d" && git -C "$d" checkout --quiet '22d61ce6b7a0c5f215008824aa6b94ecc73f2a43' -- '.agents/skills/minecraft-modding' && mkdir -p ~/.agents/skills && cp -R "$d"/'.agents/skills/minecraft-modding' ~/.agents/skills/'minecraft-modding' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'minecraft-modding' ~/.claude/skills/'minecraft-modding' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/Jahrome907/minecraft-agent-skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-07 | 22d61ce | 95 |
Also found in
- Jahrome907/minecraft-agent-skills/.claude/skills/minecraft-modding
- Jahrome907/minecraft-agent-skills/.codex/skills/minecraft-modding