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hands

100 / 100 · Low risk

Fine to try.

By illodev/drawn-by-code (GitHub) · media · 47 stars · scanned at commit 993968a

How to draw hands in drawn-by-code, in any style. Use it before drawing, redrawing or reviewing any hand, and whenever a character holds, grips, carries, throws, touches or points at something, or the user complains about a hand. Covers the reference-first workflow, handedness, the grips and what is visible from each side, proportions, one-skin drawing, and the hand check sheet that must pass before any render.

Works with any agent that supports SKILL.md skills.

What this skill can do

We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'hands' ] || [ -L ~/.agents/skills/'hands' ]; then echo 'A skill folder named hands already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/illodev/drawn-by-code' "$d" && git -C "$d" checkout --quiet '993968aba9dfb183ea04ecea256db85e0077fd09' -- '.claude/skills/hands' && mkdir -p ~/.agents/skills && cp -R "$d"/'.claude/skills/hands' ~/.agents/skills/'hands' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'hands' ~/.claude/skills/'hands' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-07993968a100