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engine

97 / 100 · Low risk

Fine to try.

By illodev/drawn-by-code (GitHub) · media · 47 stars · scanned at commit 993968a

Technical reference for the drawn-by-code engine. Use it when writing or debugging a scene's code (scene.js), when rendering to MP4 or stills, when touching engine/ or a style kit, or when something jitters, runs slow or doesn't load. Covers the Motion.scene contract, determinism, units, caching and commands.

Works with any agent that supports SKILL.md skills.

What this skill can do

Runs commands on your computer

This is disclosed by the author in the skill's SKILL.md or README.

Found in 1 place.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'engine' ] || [ -L ~/.agents/skills/'engine' ]; then echo 'A skill folder named engine already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/illodev/drawn-by-code' "$d" && git -C "$d" checkout --quiet '993968aba9dfb183ea04ecea256db85e0077fd09' -- '.claude/skills/engine' && mkdir -p ~/.agents/skills && cp -R "$d"/'.claude/skills/engine' ~/.agents/skills/'engine' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'engine' ~/.claude/skills/'engine' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-07993968a97