shader-glsl
80 / 100 · Low risk
Fine to try.
This skill should be used when the user asks to "write a fragment shader", "make a GLSL gradient/noise/plasma background", "create an image transition (dissolve, displacement, glitch)", "add distortion or chromatic aberration", "build an SDF shape shader", "wire up a Three.js ShaderMaterial with uniforms", or "do GPU post-processing". Covers GLSL fragment shaders, noise/fbm, SDFs, domain warping, transitions, and Three.js integration.
What this skill can do
Downloads and installs other software
Runs commands on your computer
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'shader-glsl' ] || [ -L ~/.agents/skills/'shader-glsl' ]; then echo 'A skill folder named shader-glsl already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/iart-ai/webgl-animation-skills' "$d" && git -C "$d" checkout --quiet '0041933813688c357804f7b13dcb85095c5a3210' -- 'skills/shader-glsl' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/shader-glsl' ~/.agents/skills/'shader-glsl' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'shader-glsl' ~/.claude/skills/'shader-glsl' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/iart-ai/webgl-animation-skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-12 | 0041933 | 80 |