animation-principles
100 / 100 · Low risk
Fine to try.
This skill should be used when the user asks to "make this animation feel natural", "fix motion that feels stiff/floaty/cheap", "my animation looks robotic", "choose an easing curve", "how do I use the Graph Editor", "add overshoot or bounce", "Easy Ease isn't enough", "make snappy motion", "pick a duration for this transition", "stagger a list animation", "sync animation to a beat", or "review motion for good timing". It is the tech-agnostic foundation for deciding how something should move.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'animation-principles' ] || [ -L ~/.agents/skills/'animation-principles' ]; then echo 'A skill folder named animation-principles already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/iart-ai/motion-design-skills' "$d" && git -C "$d" checkout --quiet 'b85e50c4cef5ff17aa2187a10d49d2dae9226c74' -- 'skills/animation-principles' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/animation-principles' ~/.agents/skills/'animation-principles' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'animation-principles' ~/.claude/skills/'animation-principles' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/iart-ai/motion-design-skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-12 | b85e50c | 100 |