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remotion-to-hyperframes
82 / 100 · Low risk
Fine to try. Some of what it can do is expected: a media skill usually calls an AI service over the internet.
By heygen-com/hyperframes (GitHub) · media · 82,066 stars · scanned at commit b28bd2b
Bring existing video code or footage into HyperFrames and verify it frame by frame against the original - Remotion first, also Motion Canvas, Lottie, Three.js, p5.js, canvas or plain HTML/CSS animation, or renders from Manim, After Effects or Blender. Use to port, convert, migrate or reuse work made with another tool.
Works with any agent that supports SKILL.md skills.
What this skill can do
Downloads and installs other software
The author does not mention this.
Found in 15 places.
Show 12 more
- skills/remotion-to-hyperframes/assets/test-corpus/run.sh, line 133
npx --no-install remotion render "$composition_id" out/baseline.mp4 >/dev/null 2>&1); then - skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/README.md, line 34
cd ../hf-src && npx hyperframes render --output ../hf.mp4 - skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/README.md, line 37
npx hyperframes diff ../remotion-src/out/baseline.mp4 ../hf.mp4 --out ../diff - skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/README.md, line 43
cd ../hf-src && npx hyperframes render --output ../hf.mp4 - skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/README.md, line 46
npx hyperframes diff ../remotion-src/out/baseline.mp4 ../hf.mp4 --out ../diff - skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/README.md, line 82
cd ../hf-src && npx hyperframes render --output ../hf.mp4 - skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/README.md, line 85
npx hyperframes diff ../remotion-src/out/baseline.mp4 ../hf.mp4 --out ../diff - skills/remotion-to-hyperframes/references/escape-hatch.md, line 52
> 1. Bundle `entry.tsx` with esbuild: `npx esbuild entry.tsx --bundle --outfile=dist/bundle.js --format=iife --jsx=automatic` - skills/remotion-to-hyperframes/references/eval.md, line 12
| `npx hyperframes diff A B` | original MP4, HF MP4 | per-frame SSIM, worst cell per frame, cuts, `worst.jpg` sheet; exit 1 on fail | - skills/remotion-to-hyperframes/references/eval.md, line 39
Before rendering, `npx hyperframes diff <baseline.mp4> hf-src --at 0.5,2,4.1` - skills/remotion-to-hyperframes/references/transitions.md, line 46
| `clockWipe()` | use HF's `sdf-iris` shader-transition (`npx hyperframes add sdf-iris`) | - skills/remotion-to-hyperframes/references/transitions.md, line 69
npx hyperframes add sdf-iris
Connects to the internet
This is disclosed by the author in the skill's SKILL.md or README. Expected for a media skill.
Found in 6 places.
Show 3 more
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'remotion-to-hyperframes' ] || [ -L ~/.agents/skills/'remotion-to-hyperframes' ]; then echo 'A skill folder named remotion-to-hyperframes already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/heygen-com/hyperframes' "$d" && git -C "$d" checkout --quiet 'b28bd2b3482a6bcb04d0d0ba0eaee74fbb965455' -- 'skills/remotion-to-hyperframes' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/remotion-to-hyperframes' ~/.agents/skills/'remotion-to-hyperframes' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'remotion-to-hyperframes' ~/.claude/skills/'remotion-to-hyperframes' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
The badge for heygen-com/hyperframes shows the score of its lowest-scoring skill.

[](https://zalavijaysinh.github.io/skilltrust/repos/heygen-com/hyperframes/)
Score history
| Date | Version | Score |
|---|
| 2026-11-10 | b28bd2b | 82 |
| 2026-11-08 | 0f5914d | 82 |
| 2026-11-06 | cfa0d0c | 82 |