rust-data-driven-game-content
100 / 100 · Low risk
Fine to try.
Move Rust game monsters, items, loot, effects, spawn weights, level gates, and balance numbers into validated data files using Serde-friendly schemas. Use when replacing hard-coded spawn functions, adding RON or JSON content templates, or making game content editable without recompiling.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'rust-data-driven-game-content' ] || [ -L ~/.agents/skills/'rust-data-driven-game-content' ]; then echo 'A skill folder named rust-data-driven-game-content already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/hashgraph-online/awesome-codex-plugins' "$d" && git -C "$d" checkout --quiet '6d2e63f73f845eb5dd94c1debba627d4b6e32fba' -- 'plugins/LVTD-LLC/skills/skills/rust-data-driven-game-content' && mkdir -p ~/.agents/skills && cp -R "$d"/'plugins/LVTD-LLC/skills/skills/rust-data-driven-game-content' ~/.agents/skills/'rust-data-driven-game-content' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'rust-data-driven-game-content' ~/.claude/skills/'rust-data-driven-game-content' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/hashgraph-online/awesome-codex-plugins/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-12 | 6d2e63f | 100 |
| 2026-11-11 | 4070676 | 100 |
| 2026-11-10 | f620aba | 100 |
| 2026-11-09 | 3062ea3 | 100 |
| 2026-11-08 | 057d789 | 100 |
| 2026-11-06 | e012fe1 | 100 |