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unreal-packaging

95 / 100 · Low risk

Fine to try. Some of what it can do is expected: a coding skill usually runs build and test commands.

By gamedev-skills/awesome-gamedev-agent-skills (GitHub) · coding · 8,819 stars · scanned at commit c6ca6c4

Packages and ships Unreal Engine 5 (UE 5.8) projects: Shipping builds, cooking, pak/IoStore and RunUAT BuildCookRun with UAT and cook log reading. Use for a packaged game with a black screen, a map missing in the build, "BUILD FAILED" or an AutomationTool exit code. Not for store uploads (`steam-publish`, `itch-publish`) or gameplay compile errors (`unreal-cpp-gameplay`).

Works with any agent that supports SKILL.md skills.

What this skill can do

Runs commands on your computer

The author does not mention this. Expected for a coding skill.

Found in 1 place.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'unreal-packaging' ] || [ -L ~/.agents/skills/'unreal-packaging' ]; then echo 'A skill folder named unreal-packaging already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/gamedev-skills/awesome-gamedev-agent-skills' "$d" && git -C "$d" checkout --quiet 'c6ca6c41c839b68319ffc08430b99ab768debc32' -- 'skills/unreal/unreal-packaging' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/unreal/unreal-packaging' ~/.agents/skills/'unreal-packaging' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'unreal-packaging' ~/.claude/skills/'unreal-packaging' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-14c6ca6c495
2026-11-104cce50095
2026-11-0819d93f995
2026-11-0719d93f995