unreal-cpp-gameplay
100 / 100 · Low risk
Fine to try.
Unreal Engine 5 (UE 5.8) C++ gameplay code: UCLASS and UPROPERTY reflection, the Gameplay Framework, GC-safe pointers, Build.cs and command-line builds. Use for GENERATED_BODY, Live Coding, "unresolved external symbol" or UHT errors. Not for Blueprints (`unreal-blueprints`), Enhanced Input (`unreal-enhanced-input`) or packaging (`unreal-packaging`); engine source builds are out of scope.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'unreal-cpp-gameplay' ] || [ -L ~/.agents/skills/'unreal-cpp-gameplay' ]; then echo 'A skill folder named unreal-cpp-gameplay already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/gamedev-skills/awesome-gamedev-agent-skills' "$d" && git -C "$d" checkout --quiet 'c6ca6c41c839b68319ffc08430b99ab768debc32' -- 'skills/unreal/unreal-cpp-gameplay' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/unreal/unreal-cpp-gameplay' ~/.agents/skills/'unreal-cpp-gameplay' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'unreal-cpp-gameplay' ~/.claude/skills/'unreal-cpp-gameplay' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/gamedev-skills/awesome-gamedev-agent-skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-14 | c6ca6c4 | 100 |
| 2026-11-10 | 4cce500 | 100 |
| 2026-11-08 | 19d93f9 | 100 |
| 2026-11-07 | 19d93f9 | 100 |