godot-tilemap
100 / 100 · Low risk
Fine to try.
Godot 4.7 tile maps with TileMapLayer and TileSet: atlas sources, data layers, terrain autotiling and set_cell or local_to_map at runtime. Use for 2D tile levels in Godot, tiles with no collision, a click on the wrong cell or porting a deprecated TileMap. Not for Unity (`unity-tilemap-2d`), tile art (`create-game-assets`) or generation (`procedural-gen`).
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'godot-tilemap' ] || [ -L ~/.agents/skills/'godot-tilemap' ]; then echo 'A skill folder named godot-tilemap already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/gamedev-skills/awesome-gamedev-agent-skills' "$d" && git -C "$d" checkout --quiet 'c6ca6c41c839b68319ffc08430b99ab768debc32' -- 'skills/godot/godot-tilemap' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/godot/godot-tilemap' ~/.agents/skills/'godot-tilemap' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'godot-tilemap' ~/.claude/skills/'godot-tilemap' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/gamedev-skills/awesome-gamedev-agent-skills/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-14 | c6ca6c4 | 100 |
| 2026-11-10 | 4cce500 | 100 |
| 2026-11-08 | 19d93f9 | 100 |
| 2026-11-07 | 19d93f9 | 100 |