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godot-nodes-scenes

95 / 100 · Low risk

Fine to try. Some of what it can do is expected: a coding skill usually runs build and test commands.

By gamedev-skills/awesome-gamedev-agent-skills (GitHub) · coding · 8,819 stars · scanned at commit c6ca6c4

Godot 4.7 scene-tree structure: reusable .tscn scenes, instantiate(), autoloads and a checker for broken res:// paths and uids. Use when spawning bullets or enemies, or on "Node not found", "previously freed instance" or scenes broken after files moved, even if the user only says the project broke. Not for GDScript syntax (`godot-gdscript`) or signals (`godot-signals-groups`).

Works with any agent that supports SKILL.md skills.

What this skill can do

Runs commands on your computer

The author does not mention this. Expected for a coding skill.

Found in 1 place.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'godot-nodes-scenes' ] || [ -L ~/.agents/skills/'godot-nodes-scenes' ]; then echo 'A skill folder named godot-nodes-scenes already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/gamedev-skills/awesome-gamedev-agent-skills' "$d" && git -C "$d" checkout --quiet 'c6ca6c41c839b68319ffc08430b99ab768debc32' -- 'skills/godot/godot-nodes-scenes' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/godot/godot-nodes-scenes' ~/.agents/skills/'godot-nodes-scenes' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'godot-nodes-scenes' ~/.claude/skills/'godot-nodes-scenes' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-14c6ca6c495
2026-11-104cce500100
2026-11-0819d93f9100
2026-11-0719d93f9100