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blender-game-optimization

100 / 100 · Low risk

Fine to try.

By EL4CTEO/blender-skills (GitHub) · coding · 935 stars · scanned at commit 389f28a

Optimize Blender assets for real-time engines - triangle/material/texture/bone budgets per platform (mobile, Roblox, web, VR, console, PC), LOD chains, decimation modes, mesh cleanup, draw-call reduction (material merging, atlases, trim sheets), instancing, vertex-split costs, collision proxies, texture memory. Use when an asset is too heavy, before export, or when targeting a platform budget.

Works with any agent that supports SKILL.md skills.

What this skill can do

We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'blender-game-optimization' ] || [ -L ~/.agents/skills/'blender-game-optimization' ]; then echo 'A skill folder named blender-game-optimization already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/EL4CTEO/blender-skills' "$d" && git -C "$d" checkout --quiet '389f28addc79b87b28764898e38e7bf408d14b77' -- 'skills/blender-game-optimization' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/blender-game-optimization' ~/.agents/skills/'blender-game-optimization' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'blender-game-optimization' ~/.claude/skills/'blender-game-optimization' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-08389f28a100
2026-11-07389f28a100