UE5 GAS Player Move to Ability Range and Stop
100 / 100 · Low risk
Fine to try.
Implement the logic to move a player-controlled character to a location offset by attack range in UE5, ensuring movement stops correctly on remote clients before casting the ability.
What this skill can do
We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'ue5-gas-player-move-to-ability-range-and-stop' ] || [ -L ~/.agents/skills/'ue5-gas-player-move-to-ability-range-and-stop' ]; then echo 'A skill folder named ue5-gas-player-move-to-ability-range-and-stop already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/ECNU-ICALK/AutoSkill' "$d" && git -C "$d" checkout --quiet '94c47ca488d4ba4117d20272e66d49b9877e68cf' -- 'SkillBank/ConvSkill/english_gpt4_8_GLM4.7/ue5-gas-player-move-to-ability-range-and-stop' && mkdir -p ~/.agents/skills && cp -R "$d"/'SkillBank/ConvSkill/english_gpt4_8_GLM4.7/ue5-gas-player-move-to-ability-range-and-stop' ~/.agents/skills/'ue5-gas-player-move-to-ability-range-and-stop' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'ue5-gas-player-move-to-ability-range-and-stop' ~/.claude/skills/'ue5-gas-player-move-to-ability-range-and-stop' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/ECNU-ICALK/AutoSkill/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-08 | 94c47ca | 100 |
| 2026-11-07 | 94c47ca | 100 |