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UE5 GAS Player Move to Ability Range and Stop

100 / 100 · Low risk

Fine to try.

By ECNU-ICALK/AutoSkill (GitHub) · other · 613 stars · scanned at commit 94c47ca

Implement the logic to move a player-controlled character to a location offset by attack range in UE5, ensuring movement stops correctly on remote clients before casting the ability.

Works with any agent that supports SKILL.md skills.

What this skill can do

We found nothing in the files we read that matches our rules. That does not prove the skill is safe: see the limits of static scanning.

Install

Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.

if [ -e ~/.agents/skills/'ue5-gas-player-move-to-ability-range-and-stop' ] || [ -L ~/.agents/skills/'ue5-gas-player-move-to-ability-range-and-stop' ]; then echo 'A skill folder named ue5-gas-player-move-to-ability-range-and-stop already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/ECNU-ICALK/AutoSkill' "$d" && git -C "$d" checkout --quiet '94c47ca488d4ba4117d20272e66d49b9877e68cf' -- 'SkillBank/ConvSkill/english_gpt4_8_GLM4.7/ue5-gas-player-move-to-ability-range-and-stop' && mkdir -p ~/.agents/skills && cp -R "$d"/'SkillBank/ConvSkill/english_gpt4_8_GLM4.7/ue5-gas-player-move-to-ability-range-and-stop' ~/.agents/skills/'ue5-gas-player-move-to-ability-range-and-stop' && rm -rf "$d"; fi

Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'ue5-gas-player-move-to-ability-range-and-stop' ~/.claude/skills/'ue5-gas-player-move-to-ability-range-and-stop' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.

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Score history

DateVersionScore
2026-11-0894c47ca100
2026-11-0794c47ca100