3d-graphics
85 / 100 · Low risk
Fine to try. Some of what it can do is expected: a data skill usually connects to databases or online services with your credentials.
3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, …
What this skill can do
Changes files outside its own folder
Sends data to these websites: raw.githubusercontent.com
Other copies in this repository
Install
Paste this into your terminal. It downloads exactly the version we scanned, not whatever is newest.
if [ -e ~/.agents/skills/'3d-graphics' ] || [ -L ~/.agents/skills/'3d-graphics' ]; then echo 'A skill folder named 3d-graphics already exists — not replacing it' >&2; false; else d=$(mktemp -d) && git clone --quiet --filter=blob:none --no-checkout 'https://github.com/diegosouzapw/awesome-omni-skill' "$d" && git -C "$d" checkout --quiet 'a6b3c3005cedf056a48b084671c6282426d6e9fc' -- 'skills/development/3d-graphics' && mkdir -p ~/.agents/skills && cp -R "$d"/'skills/development/3d-graphics' ~/.agents/skills/'3d-graphics' && rm -rf "$d"; fi
Codex reads ~/.agents/skills directly. For Claude Code, Cursor, Copilot, Gemini CLI, Antigravity or OpenCode, also link it. For Claude Code: ln -s ~/.agents/skills/'3d-graphics' ~/.claude/skills/'3d-graphics' (other agents: ~/.cursor/skills, ~/.copilot/skills, ~/.gemini/skills, ~/.gemini/config/skills, ~/.config/opencode/skills). Or install through the finder skill, which does both.
Badge for your README
[](https://zalavijaysinh.github.io/skilltrust/repos/diegosouzapw/awesome-omni-skill/)
Score history
| Date | Version | Score |
|---|---|---|
| 2026-11-07 | a6b3c30 | 85 |